Echoes of Mystralia is a roguelite action-RPG from Borealys Games in which memory is power. You craft your own spells, refine your tactics and carve your path through a world trapped in the horrors of its past. Play as Mazarim, a Watcher tasked with protecting the Cycle of Memories: explore the lands of Mystralia, meet its lost souls and face the Shadows of the Past to save the World's Memory before it disappears into the Rift.
Echoes of Mystralia returns to the world of the beloved 2017 spellcrafting adventure Mages of Mystralia, but this time as a roguelite action-RPG. The Cycle of Memories is breaking: a Rift has opened and the World's Memory is bleeding away. You play Mazarim, a Watcher who gathers Memories of the world and shapes them into custom spells — combine effects, reorder them, and watch your creation take shape. Each run ends with a return to the Azimuth Temple, where you develop your skills, change your combat approach and learn from a millennia-old dragon. Explore a world haunted by its past, meet Divinities and primordial Guardians, and decide which path your journey takes. Early Access launched on Steam on August 11, 2026, with the community invited into private playtests via Discord.
Five operator classes — Assault, Specialist, Sniper, Machine Gunner and Grenadier — combine into a squad that you recruit, equip and command. High combat lethality means every decision counts.
Between missions you run a mobile ship base: recruit, upgrade, buy equipment, handle logistics, finances, medical and downtime, and use intel as currency for contracts and improvements.
Everything you need to know about Echoes of Mystralia in one place.
Read guide →📖Mazarim, the Cycle of Memories, the Rift and the world of Mystralia.
Read guide →🔮How to craft your own spells from memories — combinations, synergies and build styles.
Read guide →⚔️Memory-crafted spells, the attack-and-retreat rhythm and elemental synergies.
Read guide →⚙️The Azimuth Temple, roguelite runs and the Cycle of Memories explained.
Read guide →🌍The Rift, Divinities, primordial Guardians and the campaign's many paths.
Read guide →🎬Gameplay videos: spell crafting, roguelite runs and demo playthroughs.
Read guide →🖥️Minimum and recommended PC specs for the Early Access build.
Read guide →❓Release, platforms, spellcrafting, classes, missions and everything else in one place.
Read guide →
Mazarim crafting a spell from memories
A thunderburst unleashing in combat
Freezing tornado over the battlefield
The Azimuth Temple hub
Facing a Shadow of the Past
Exploring the haunted lands of Mystralia
Elemental synergy — ice and fire
A lost soul reliving its history
Boss fight against a Shadow of the Past
The Rift opening in the Cycle of Memories
Fighting in the ruins of Mystralia
The ancient dragon's chamberFour long-form gameplay videos, analyzed transcript by transcript — story, classes, combat mechanics, base management and first impressions.
First-look gameplay: spell crafting combos, roguelite loop and first impressions
Custom spell building deep-dive: memory combinations and elemental synergies
Hades-esque comparison: run structure, hub progression and spell building
Demo playthrough: opening areas, first spells and the Cycle of Memories setup