Everything players ask about Echoes of Mystralia — release, platforms, spellcrafting, builds and the world.
Echoes of Mystralia launches in Early Access on Steam on August 11, 2026. The Early Access build includes the opening regions, the full spellcrafting system and the first major boss encounters.
Echoes of Mystralia is announced for PC via Steam. The official site lists PC as the launch platform for Early Access; console versions have not been announced.
The Early Access price has not yet been announced on Steam as of August 11, 2026. Wishlist the game on Steam to be notified the moment pricing is set.
It is a roguelite action-RPG from Borealys Games, the sequel to the 2017 spellcrafting adventure Mages of Mystralia. You craft your own spells from collected memories, fight the Shadows of the Past, and explore a world trapped in the horrors of its past.
Spells are assembled from memories you collect in the world. Combine memories, reorder them, and the spell takes shape — the order and combination change how the spell behaves. If you can imagine a spell, you can try to craft it.
You play Mazarim, a Watcher tasked with protecting the Cycle of Memories. Watchers are guardians of the world's memory, and Mazarim is the one who must face the Rift and the Shadows of the Past.
It is the hub of the game. Every run ends with a return to the temple, where you develop your skills, change your combat approach and receive guidance from a millennia-old dragon.
The roguelite structure introduces randomness in which memories you find during a run, but combat itself is action-based — dodging, positioning and spell timing are under your control. Your build quality determines most of your success.
There are no fixed classes — instead, spell crafting creates endless build styles. Popular archetypes include melee burst, elemental control, ranged precision, area annihilation and tactical evasion.
Yes — the official Discord is the community hub. The team runs private playtests and invites players to follow development and impact the game's direction during Early Access.